Skill

Magic

Combat spells, teleports, alchemy and enchantments.

Guides: Alchemy, Combat and Wilderness rules.

Spells

Spells
LevelSpellRunesXP
0Home teleportTeleports you to LumbridgeNone—
1Wind strikeA strength 1 missile attackMind-Rune ×1 Air-Rune ×122
1AssayShows an item's worth and what it is made ofAir-Rune ×1—
1TraceReads what scenery is made ofEarth-Rune ×1—
1WriteWrites a spell onto a blank pageChaos-Rune ×1—
3ConfuseReduces your opponents attack by 5%Earth-Rune ×2 Water-Rune ×3 Body-Rune ×126
5Water strikeA strength 2 missile attackMind-Rune ×1 Water-Rune ×1 Air-Rune ×130
7Enchant lvl-1 amuletFor use on sapphire amuletsWater-Rune ×1 Cosmic-Rune ×134
9Earth strikeA strength 3 missile attackEarth-Rune ×2 Mind-Rune ×1 Air-Rune ×138
11WeakenReduces your opponents strength by 5%Earth-Rune ×2 Water-Rune ×3 Body-Rune ×142
13Fire strikeA strength 4 missile attackMind-Rune ×1 Air-Rune ×2 Fire-Rune ×346
15Bones to bananasChanges all held bones into bananas!Earth-Rune ×2 Water-Rune ×2 Nature-Rune ×150
17Wind boltA strength 5 missile attackAir-Rune ×2 Chaos-Rune ×154
19CurseReduces your opponents defense by 5%Earth-Rune ×3 Water-Rune ×2 Body-Rune ×158
21Low level alchemyConverts an item into goldNature-Rune ×1 Fire-Rune ×362
23Water boltA strength 6 missile attackWater-Rune ×2 Air-Rune ×2 Chaos-Rune ×166
25Varrock teleportTeleports you to VarrockAir-Rune ×3 Law-Rune ×1 Fire-Rune ×170
27Enchant lvl-2 amuletFor use on emerald amuletsAir-Rune ×3 Cosmic-Rune ×174
29Earth boltA strength 7 missile attackEarth-Rune ×3 Air-Rune ×2 Chaos-Rune ×178
31Lumbridge teleportTeleports you to LumbridgeEarth-Rune ×1 Air-Rune ×3 Law-Rune ×182
33Telekinetic grabTake an item you can see but can't reachAir-Rune ×1 Law-Rune ×186
35Fire boltA strength 8 missile attackAir-Rune ×3 Chaos-Rune ×1 Fire-Rune ×490
37Falador teleportTeleports you to FaladorWater-Rune ×1 Air-Rune ×3 Law-Rune ×194
39Crumble undeadHits skeleton, ghosts & zombies hard!Earth-Rune ×2 Air-Rune ×2 Chaos-Rune ×198
41Wind blastA strength 9 missile attackAir-Rune ×3 Death-Rune ×1102
43Superheat itemSmelt 1 ore without a furnaceNature-Rune ×1 Fire-Rune ×4106
45Camelot teleportTeleports you to CamelotAir-Rune ×5 Law-Rune ×1110
47Water blastA strength 10 missile attackWater-Rune ×3 Air-Rune ×3 Death-Rune ×1114
49Enchant lvl-3 amuletFor use on ruby amuletsCosmic-Rune ×1 Fire-Rune ×5118
50Iban blastA strength 25 missile attack!Death-Rune ×1 Fire-Rune ×5120
51Ardougne teleportTeleports you to ArdougneWater-Rune ×2 Law-Rune ×2122
53Earth blastA strength 11 missile attackEarth-Rune ×4 Air-Rune ×3 Death-Rune ×1126
55High level alchemyConvert an item into more goldNature-Rune ×1 Fire-Rune ×5130
55Shinigami teleportTeleports you to Shinigami's graveyardLaw-Rune ×2 Earth-Rune ×2130
56Charge Water OrbNeeds to be cast on a water obeliskUnpowered orb ×1 Water-Rune ×30 Cosmic-Rune ×3132
57Enchant lvl-4 amuletFor use on diamond and Ranger amuletsEarth-Rune ×10 Cosmic-Rune ×1134
58Watchtower teleportTeleports you to the watchtowerEarth-Rune ×2 Law-Rune ×2136
59Fire blastA strength 12 missile attackAir-Rune ×4 Death-Rune ×1 Fire-Rune ×5138
60Stones of KarstSummons the power of KarstAir-Rune ×4 Blood-Rune ×2 Fire-Rune ×1140
60Star of VelaSummons the power of VelaAir-Rune ×4 Blood-Rune ×2 Fire-Rune ×2140
60Wave of NerraSummons the power of NerraAir-Rune ×1 Blood-Rune ×2 Fire-Rune ×4140
60Charge earth OrbNeeds to be cast on an earth obeliskEarth-Rune ×30 Unpowered orb ×1 Cosmic-Rune ×3140
60FreezeHolds an NPC for 12.8 sec; requires positive Magic equipmentNature-Rune ×1 Earth-Rune ×2 Water-Rune ×3—
60Plank MakeShapes a stack of logs into planksNature-Rune ×1 Earth-Rune ×250
62Wind waveA strength 13 missile attackAir-Rune ×5 Blood-Rune ×1144
63Charge Fire OrbNeeds to be cast on a fire obeliskUnpowered orb ×1 Cosmic-Rune ×3 Fire-Rune ×30146
65Water waveA strength 14 missile attackWater-Rune ×7 Air-Rune ×5 Blood-Rune ×1150
66Charge air OrbNeeds to be cast on an air obeliskUnpowered orb ×1 Air-Rune ×30 Cosmic-Rune ×3152
66VulnerabilityReduces your opponents defense by 10%Earth-Rune ×5 Water-Rune ×5 Soul-Rune ×1152
68Enchant lvl-5 amuletFor use on dragonstone amuletsEarth-Rune ×15 Water-Rune ×15 Cosmic-Rune ×1156
70Earth waveA strength 15 missile attackEarth-Rune ×7 Air-Rune ×5 Blood-Rune ×1160
73EnfeebleReduces your opponents strength by 10%Earth-Rune ×8 Water-Rune ×8 Soul-Rune ×1166
75Fire waveA strength 16 missile attackAir-Rune ×5 Blood-Rune ×1 Fire-Rune ×7170
80StunReduces your opponents attack by 10%Earth-Rune ×12 Water-Rune ×12 Soul-Rune ×1180
80ChargeIncrease your mage arena spells damageAir-Rune ×3 Blood-Rune ×3 Fire-Rune ×3180
85EntropyWilderness target: +5 Attack/+5 Strength for 30 sec; 60 sec cooldownDeath-Rune ×3 Nature-Rune ×7 Earth-Rune ×5—
85Black HolePulls nearby monsters together, then hits them allDeath-Rune ×2 Cosmic-Rune ×2 Air-Rune ×2190

Equipment unlocked

Quest XP

Magic XP from quests
QuestXPRate
The Fourth Depth8,000Exact
The Pilgrims' Gate4,000Exact
The Road That Wasn't10,000Exact
The Second Hand8,000Exact
What the Null Remembers5,000Exact
Where the Sun Used to Rise6,000Exact