Guide · Skills

High-level amulets

Make the Aubery, Skull and Eternal Dragon amulets at a furnace, and what each one does while you wear it.

These three amulets sit at the top of Crafting; their recipes use Crafting, not the Alchemy skill. You make all of them at a furnace. The Aubery and Skull amulets then need a string and a level-5 enchant; the Eternal Dragon Amulet is ready as soon as it is forged.

The Aubery stone

The Uncut Aubery stone drops from bone dragons and the Crypt Warden. While the Warden is your Slayer task, your chance from him is doubled (see Slayer). Cut it with a chisel at 90 Crafting, for 275 base XP, to get an Aubery stone.

Making the amulets

Use a gold bar on a furnace with an Amulet mould in your pack and pick the amulet from the menu. The menu lists both Aubery-stone amulets even before you have the materials, and shows what you are missing. The mould is never used up.

Then finish the Aubery and Skull amulets:

  1. Use a Ball of wool on the unstrung amulet to string it.
  2. Cast Enchant lvl-5 amulet on it: 68 Magic, 1 Cosmic-Rune, 15 Water-Rune and 15 Earth-Rune.

An unenchanted amulet can be worn but does nothing.

For the Eternal Dragon Amulet, use the charged amulet on a furnace, or use a gold bar on one and pick Eternal amulet (the gold bar is kept). Noted dragonstones count, so you do not need 99 free spaces. Forging uses up the amulet and every stone.

What they do

All three have the dragonstone amulet's combat bonuses.

  • Aubery amulet: unnoted runes that monsters drop for you come in half again as many, rounded up.
  • Skull amulet: kills of your current Slayer task give 50% more Slayer XP. You also deal 15% more melee, ranged and magic damage to undead monsters, such as skeletons, zombies, ghosts and most of the Skull Crypt. It has no effect on players. With a Skill card running, the amulet and card together give at most double the Slayer XP you would get without the card.
  • Eternal Dragon Amulet: rub it to teleport to the charged dragonstone amulet's places (Edgeville, Karamja, Draynor Village, Al Kharid, Seers' Village and the Gnome Stronghold) as often as you like. The usual limits apply, including no teleporting from above level 20 Wilderness.