Quest · Voidscape

Three Lamps Down

  • Grandmaster
  • Very long
  • 5 quest points

Start by talking to Captain Renn, near Zoo.

Walkthrough

  1. Keep the staff warm

    Hester recovers or repairs the staff. Enter the cave for the forge road; use the ember staff on the forge to recharge. Search the forge to return. Asking Hester never refills casts.

    East Ardougne

  2. Finish the lockmaker's warning

    Complete The Lockmaker's Warning before offering to escort the surveyors.

    Near Zoo

  3. Train Ranged to 25

    You need base Ranged 25 to accept. Temporary boosts do not count. Bring a bow and arrows.

    Near Zoo

  4. Talk to Captain Renn

    Ask Renn about the road under the hills. Your earlier disclosure determines the expedition supplies.

    Near Zoo

    Say I'll take the road under the hills

  5. Pull the lock lever

    Pull the lock lever, then step over the swamp quickly.

    LeverUnderground - Near Underground pass

  6. Keep the three lamps together

    Follow the expedition calls. Feed both surveyors at each camp; share oil when needed. Search trip-wires. At the forge, stand between the hammer and each survivor.

    Underground - Near Underground pass

  7. Bring a bow and arrows

    Carry a bow and at least one arrow for the broken span. You must wield the bow and have current Ranged 25 to shoot.

    Near Underground pass

  8. Bring a signal arrow

    You need one arrow for the broken span. Bolts do not carry the signal line.

    Near Underground pass

  9. Pack food for the surveyors

    Reassure supplies include three rations for four camp meals. Bring your own food too. Ordinary bread will do.

    Near Underground pass

  10. Quiet the metal armour

    Metal bodies, legs, skirts, helmets and shields wake sentries within five tiles. Without metal they wake at one. Remove noisy armour to pass quietly.

    Near Underground pass

  11. Return to the waystation

    Your next attempt starts at the waystation camp. Enter the cave, feed both surveyors and ask Dunstan to open the oil cask.

    Cave entranceNear Underground pass

  12. Enter the road under the hills

    Enter the cave. Climb the ridge, rest, shoot the span, then pull the lock and cross promptly. Keep lamps lit; follow the surveyors' calls for the remaining road.

    Cave entranceNear Underground pass

  13. Take the account to Hester

    Speak to Hester Gale by the western furnace. The staff and runes are paid with the quest reward. If your pack is full, the reward remains owed.

    East Ardougne