Quest · Voidscape
Three Lamps Down
Start by talking to Captain Renn, near Zoo.
Walkthrough
Keep the staff warm
Hester recovers or repairs the staff. Enter the cave for the forge road; use the ember staff on the forge to recharge. Search the forge to return. Asking Hester never refills casts.
Finish the lockmaker's warning
Complete The Lockmaker's Warning before offering to escort the surveyors.
Train Ranged to 25
You need base Ranged 25 to accept. Temporary boosts do not count. Bring a bow and arrows.
Talk to Captain Renn
Ask Renn about the road under the hills. Your earlier disclosure determines the expedition supplies.
Say
I'll take the road under the hills
Pull the lock lever
Pull the lock lever, then step over the swamp quickly.
Keep the three lamps together
Follow the expedition calls. Feed both surveyors at each camp; share oil when needed. Search trip-wires. At the forge, stand between the hammer and each survivor.
Bring a bow and arrows
Carry a bow and at least one arrow for the broken span. You must wield the bow and have current Ranged 25 to shoot.
Bring a signal arrow
You need one arrow for the broken span. Bolts do not carry the signal line.
Pack food for the surveyors
Reassure supplies include three rations for four camp meals. Bring your own food too. Ordinary bread will do.
Quiet the metal armour
Metal bodies, legs, skirts, helmets and shields wake sentries within five tiles. Without metal they wake at one. Remove noisy armour to pass quietly.
Return to the waystation
Your next attempt starts at the waystation camp. Enter the cave, feed both surveyors and ask Dunstan to open the oil cask.
Enter the road under the hills
Enter the cave. Climb the ridge, rest, shoot the span, then pull the lock and cross promptly. Keep lamps lit; follow the surveyors' calls for the remaining road.
Take the account to Hester
Speak to Hester Gale by the western furnace. The staff and runes are paid with the quest reward. If your pack is full, the reward remains owed.