Quest · Voidscape

The Paddock Fire

  • Experienced
  • Medium
  • 3 quest points

Start by talking to Stablemaster, near Port Khazard.

Walkthrough

  1. The Highlands await

    The foals are home. Ride the Burn Line follows at base Agility 80, with a usable tier-2 mount and Firemaking 40.

    StablemasterNear Port Khazard

  2. Talk to the Stablemaster

    Ask the Stablemaster about the fire. No mount or Agility level is required.

    StablemasterNear Port Khazard

    Say I'll bring them home.

  3. See the burnt hay store

    Walk within two tiles of the burnt hay store south of the pen.

    Near Port Khazard

  4. Inspect the lamp

    Inspect the cracked lamp you picked up. Evidence stays recorded if the item is lost.

    Cracked lampNear Port Khazard

  5. Find the cracked lamp

    Pick up the cracked lamp, then choose Inspect.

    Cracked lampNear Port Khazard

  6. Read the hobnail prints

    Stand beside the hobnail prints. The left heel is worn down.

    Near Port Khazard

  7. Inspect the wage slip

    Inspect the torn wage slip in your pack.

    Torn wage slipNear Port Khazard

  8. Find the wage slip

    Pick up the torn wage slip, then Inspect it. All three clues are needed.

    Torn wage slipNear Port Khazard

  9. Get a feed bag

    Ask the Stablemaster for oats. If your feed bag is banked, withdraw it.

    StablemasterNear Port Khazard

  10. Lead Thistle home

    Stay two to four tiles ahead; the foal steps toward you. Water, burnt ground or a fight sends it home. Lead it north, then west into the pen beside the Stablemaster.

    ThistleNear Wizards Guild

  11. Lead Ember home

    Ember hides further east. Lead it the same way, north on dry ground and west into the pen; posts and trees block its steps. Wait while it grazes.

    EmberYanille

  12. Accuse the culprit

    Match the Paddock lamp, hobnails and docked wages. Garron camps south of the pen. Wrong accusations can be retried.

    GarronNear Wizards Guild

    Say It was you.

  13. Choose Garron's fate

    Speak to Garron. Forgive him to send him to the Highland stations, or report him. This choice is permanent.

    GarronNear Wizards Guild

    Say I'll forgive it. I'm reporting you.

  14. Tell the Stablemaster

    Return to the Stablemaster to seal your verdict and claim the reward.

    StablemasterNear Port Khazard