Quest · Voidscape
The Hooded Buyer
Start by talking to Shopkeeper in Lumbridge.
Walkthrough
Use your city credential
Ansel can reconstruct a missing credential from completion. Travel needs no inventory token or staff. The shopkeeper still wonders; keep your promise.
Reach 30 Thieving
Train Thieving to 30 before asking the Lumbridge shopkeeper about his lamp-oil buyer.
Reach 31 Crafting
Train Crafting to 31. Calla will ask you to make a lamp. Start at the Lumbridge general store on a members world.
Ask about the lamp oil
Ask the Lumbridge shopkeeper who buys all his lamp oil. Combat around 40 is advised for a free duel later.
Say
Who's buying all your lamp oil?
I'll follow at a distance
Follow the hooded buyer
Follow towards the swamp. Stay out of her line of sight when she slows down; trees and walls hide you. If she loses you, she waits.
Meet the buyer by the shop
After logout or death, the buyer restarts outside the Lumbridge general store. Approach within 12 tiles, then follow at a distance.
Talk at the shelter
Follow the buyer to the shelter, then talk to her. She is here with the lamp oil.
Follow through the city
Meet the buyer just below the shed door. Follow her along the lit passages to the shelter. She waits if you fall behind; there are no look-backs here.
Open the swamp shed door
Your permit is active before entry. Open the shed door to reach the city. Ansel can explain the route; no staff is needed.
Promise Calla discretion
At the shelter, promise to respect the residents' privacy. Calla gives you glass and a wick.
Say
I won't tell a soul
Give Calla the lamp
Bring the token-lamp to Calla at the shelter. She hangs it beside the passage.
- Token-lamp
Fit the wick in the glass
With 31 Crafting, use the glass and wick together. Crafting the lamp pays no XP; the reward is at completion.
- Lamp glass
- Lamp wick
Recover the lamp materials
Withdraw banked materials or a banked lamp. Calla replaces truly lost parts after your promise; she will not duplicate an owned lamp.
Return through the shed
Your city permit survives a failed attempt. Open the swamp shed door, then return to the shelter in the lower gallery.
Challenge Varro
Talk to Varro. Win a free duel with your own gear: no retreat, food, prayer or magic. You lose no items. Loss or disconnect can be retried.
Say
Let's fight
Return through the shed
Your city permit survives a failed attempt. Open the swamp shed door, then return to the shelter in the lower gallery.
Report to Calla
Return to Calla at the shelter. Confirm your promise to receive your permanent city credential, sword right, XP and 3 quest points.
Say
I'll keep the promise
Return through the shed
Your city permit survives a failed attempt. Open the swamp shed door, then return to the shelter in the lower gallery.
Ansel
Shopkeeper