Quest · Voidscape

The Fouled Spring

  • Master
  • Long
  • 4 quest points

Start by talking to Elder Grunnoch, near Gu'Tanoth.

Walkthrough

  1. Read the tower scroll

    Read the scroll to learn the tower teleport. Completion alone does not teach it.

    Spell scrollNear Yanille

  2. The spring runs clear

    Your verdict stands. Ysolde replaces a lost unread scroll if you have none carried or banked. Enclave travel still depends on the world setting.

    Mage YsoldeNear Yanille

  3. Help the herbalist

    Finish The Herbalist's Fever before speaking for the ogres.

    Elder GrunnochNear Gu'Tanoth

  4. Quiet the road

    Finish Until the Singing Stops before offering to follow the spring.

    Elder GrunnochNear Gu'Tanoth

  5. Speak to Elder Grunnoch

    Find Grunnoch at the standing stones south of the walled town. Skills are checked when used: Agility 30, Thieving 15, Mining 40 and Herblaw 14.

    Elder GrunnochNear Gu'Tanoth

    Say I'll follow the black water

  6. Train Agility for the leap

    Base Agility 30 is required at the narrows. Boosts do not count. If the trail fades, restart at the drinking pool.

    Scorched EarthNear Wizards Guild

  7. Follow the black water

    Search the drinking pool to follow the black-water trail. Each mark opens a 45-second window to reach the next.

    Scorched EarthNear Wizards Guild

  8. Follow the black water

    Search the sheen upstream. If it fades, return to the drinking pool.

    Scorched EarthNear Wizards Guild

  9. Follow the black water

    Search and leap the narrows with base Agility 30. Walking round does not continue the trail.

    Scorched EarthNear Wizards Guild

    Say Leap the narrows

  10. Follow the black water

    Search the fresh flecks on the far bank. Keep following the current.

    Scorched EarthNear Wizards Guild

  11. Follow the black water

    Search the dark weed and keep one pack slot for a tarweed sample.

    Scorched EarthNear Wizards Guild

  12. Follow the black water

    Search the tar pit to find the source and the sleeping tar-boiler.

    Scorched EarthNear Wizards Guild

  13. Return to the drinking pool

    If the sheen fades or you relog, restart at the pool south of the standing stones. Grunnoch can help you find the trail.

    Elder GrunnochNear Gu'Tanoth

  14. Recover the sample

    Search the tar pit for a lost sample. Check your bank first; Dunny cannot provide a duplicate.

    Scorched EarthNear Wizards Guild

  15. Learn to name the weed

    Base Herblaw 14 is required to identify the sample.

    Elder GrunnochNear Gu'Tanoth

  16. Name the dark weed

    Identify the sample with base Herblaw 14. No experience is awarded for identifying quest samples.

    Tarweed sampleNear Wizards Guild

    • Tarweed sample
  17. Train Thieving for the key

    Base Thieving 15 is required to lift the tar store key.

    Elder GrunnochNear Gu'Tanoth

  18. Lift the store key

    Pickpocket sleeping Dunny with base Thieving 15. If the key is banked, withdraw it before returning.

    Dunny ThatchNear Wizards Guild

  19. Search the tar store

    Search the tar pit while carrying the key to exchange it for the tally.

    Scorched EarthNear Wizards Guild

  20. Recover the evidence

    Search the tar pit for lost evidence. Banked evidence must be withdrawn; then take the tally and named weed to Mabry.

    Scorched EarthNear Wizards Guild

  21. Show Mabry the evidence

    Show Mabry the tally and named tarweed. Either identification or key lifting may be done first.

    Mabry CoyleNear Wizards Guild

    • Tar tally
    • Tarweed
  22. Ask Grunnoch for guidance

    Return to the standing stones if you need help finding the next task. Your saved work is kept.

    Elder GrunnochNear Gu'Tanoth

  23. Train Mining for the stones

    Base Mining 40 and a usable pickaxe are required to quarry filter stone.

    Elder GrunnochNear Gu'Tanoth

  24. Quarry filter stone

    Use a usable pickaxe on the streamside rocks with base Mining 40. Carry or bank at most two stones, including any already laid.

    RocksNear Wizards Guild

  25. Lay the two stones

    Use filter stone on the dug pit beside the standing stones. Each laid stone persists through logout.

    Dug up soilNear Gu'Tanoth

  26. Ask Dunny for charcoal

    Bring four ordinary logs to Dunny. He makes one portion of charcoal; check your bank if he says you already have it.

    Dunny ThatchNear Wizards Guild

    Say Char these logs for the filter

  27. Lay charcoal over stone

    Use the charcoal on the pit after both stones. Out-of-order layers consume nothing.

    Dug up soilNear Gu'Tanoth

    • Filter charcoal
  28. Bring a bucket of sand

    Fill a bucket at the sand pit in the walled town. Ordinary sand is the final layer.

    sand pitYanille

  29. Finish the filter

    Use sand on the filter pit after stone and charcoal. The last layer clears the water.

    Dug up soilNear Gu'Tanoth

  30. Ask Grunnoch for guidance

    Return to the standing stones if you need help finding the next task. Your saved work is kept.

    Elder GrunnochNear Gu'Tanoth

  31. Earn a place at the stones

    Ask Grunnoch for a free, stakeless bout with Hurga. Own gear and stats; no food, prayer, magic or retreat. Loss or disconnect is safe and retryable.

    Elder GrunnochNear Gu'Tanoth

    Say Let's fight

  32. Ask Grunnoch for guidance

    Return to the standing stones if you need help finding the next task. Your saved work is kept.

    Elder GrunnochNear Gu'Tanoth

  33. Speak at the moot

    Choose reparations or expulsion, then confirm. Both choices are permanent and pay the same reward. The helper does not favour either verdict.

    Elder GrunnochNear Gu'Tanoth

  34. Ask Grunnoch for guidance

    Return to the standing stones if you need help finding the next task. Your saved work is kept.

    Elder GrunnochNear Gu'Tanoth

  35. Collect the tower bounty

    Talk to Mage Ysolde in the tower garden. Read the reward scroll to learn the teleport; completion alone does not teach it. Owed items wait if your pack is full.

    Mage YsoldeNear Yanille

  36. Ask Grunnoch for guidance

    Return to the standing stones if you need help finding the next task. Your saved work is kept.

    Elder GrunnochNear Gu'Tanoth