Quest · Voidscape
Let the Halls Run Dry
Start by talking to Grimma in Edgeville.
Walkthrough
Slayer work from Grimma
The falls route is open. Ask Grimma for ordinary Slayer work.
Say
An ordinary Slayer assignment
Speak to Grimma
Ask about the falls hunters and accept the drainage commission.
Say
The falls hunters
I'll drain the halls
Get a rope
Fetch a banked rope, or get the one-time supply from Grimma. Replace a lost issued rope from a shop.
Say
The falls hunters
Open the ledge door
Open the ledge door to start your private drainage attempt.
Drop to the ledge
Use your rope on the last tree to reach the ledge.
Rope the second tree
Use your rope on the second tree. Twenty Agility also permits the jump.
Rope the first tree
Use your rope on the first tree. Twenty Agility also permits the jump.
Ride the raft
Walk to the falls and ride the raft above the waterfall.
Return to the halls
Return by raft and rope, then open the ledge door. Cleared halls and wheel readings are kept.
Replace your survey
Fetch your banked survey or ask Grimma for a replacement.
Say
The falls hunters
Turn the store wheel
Turn the store wheel left. Make room in the feast hall before feeding it.
Clear the store
Enter the dry eastern store and defeat both sodden fire giants.
Enter the bone room
Push the odd wall at the back of the cleared store to reach the spillway.
Turn the spillway wheel
Turn the spillway left to send the deep hall water into the river.
Turn the feast-hall wheel
Turn the feast-hall wheel left. Keep the spillway open downstream.
Turn the library wheel
Turn the library wheel left. Leave the path to the river open.
Clear the feast hall
Open both central doors and defeat the two giants beyond them.
Clear the library
Enter the dry western library and defeat its two giants.
Return to the halls
Return by raft and rope to the ledge door. Your cleared halls are kept.
Drain the deep hall
Open the spillway in the bone room. Clear water from the deep hall before opening its door.
Enter the deep hall
Push the odd wall beyond the store, then open the northern deep door.
Defeat Slagjaw
Defeat both sodden giants and Slagjaw. Find the four hunters' tags by the long table.
Leave the halls
Open the ledge door to leave your private halls, then use the waterfall to return outside.
Leave the ledge
Use the waterfall to leave the ledge and return to Grimma.
Report to Grimma
Tell Grimma the halls are clear and report the four tags. She closes the commission once.
Say
The falls hunters
Grimma