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Released update

Slayer &
skilling

This update is now live in game.

Put your Dragon tools to work. Save coal with Midas gloves, carry more supplies, and give 99 Slayer a cape to match.

Read the update
Dragon pickaxe Midas gloves Dragon harpoon
Familiar tools. More useful days at the rocks, furnace and shore.

Wilderness PvP

Ten seconds clear before you teleport

In the Wilderness, the Skull Mask, Void Cape and other item teleports require 10 seconds without PvP combat before you can use them.

  • Both players get the timer. A valid player attack restarts the wait for both fighters, even if it misses or the spell fails.
  • You can keep running. Try to teleport too soon and a message tells you how many seconds remain.
  • Switching items won't skip it. The timer is shared across these teleports and stays with you if you reconnect.
A PvP hit starts the wait. The Skull Mask works again after ten seconds clear.

The same rule covers the Cape of Legends, Charged Dragonstone Amulet and Eternal Dragon Amulet.

NPC attacks and lingering poison do not restart this PvP timer. Existing destinations, charges, membership requirements, Wilderness level limits and spell teleport rules stay the same.

Bring the Dragon tools

The Dragon pickaxe and harpoon make gathering attempts every two game ticks. That is about 1.28 seconds in these clips. Failed attempts still happen.

A longer mining batch

The pickaxe can finish up to six successful mines from copper through mithril, or four from adamantite and runite. Your unlocked batching limit still applies. Once started, that batch can finish even if the rock becomes depleted.

Rune pickaxe

Dragon pickaxe

Coal mining at level 99: Rune pickaxe beside Dragon pickaxe.

More time catching fish

The harpoon works through its batch by counting the fish you receive. A double catch uses two places, and the batch respects the space in your inventory. It keeps its existing swordfish and shark targeting.

Ordinary harpoon

Dragon harpoon

Fishing at level 99: ordinary harpoon beside Dragon harpoon.

Finish the batch with Dragon's Fury

Use Dragon's Fury while mining or harpooning for a 15% chance to finish the rest of your current batch instantly. A successful burst plays the Fury animation.

Each tool has its own three-minute cooldown. An unsuccessful attempt uses that cooldown too. You still need room for the rewards.

A successful Dragon’s Fury finishes the remaining batch in one burst.

The pickaxe still requires 65 Mining; the harpoon requires 68 Fishing, along with the fishing spot's usual level. Existing bonus-resource chances and XP rules remain.

A rarer pickaxe: Fire Giants drop it at 1 in 400, down from 1 in 200. Chest drop chances are unchanged.

Make your coal go further

Wear the new Midas gloves to halve the coal needed for smelting and turn ordinary bars out faster.

Midas gloves

Ordinary smelting drops from three ticks to two. The ore cost and XP per bar stay the same. Gold, silver and special recipes keep their existing timing.

Ordinary smelting

Midas gloves worn

Six steel bars. Twelve coal normally, six with Midas gloves.

Quicker work at the anvil, too

The gloves allow up to two standard anvil recipes per tick. Each recipe still consumes its normal bars and awards its normal XP.

Ordinary anvil

Midas gloves worn

Twelve steel daggers, with Midas gloves speeding up the work.

Where to find them

Skilling Chest1 in 500
Stone Guardian1 in 50

The Stone Guardian chance is an extra roll alongside its ordinary loot. The gloves are tradeable.

A little more room for the haul

Nurmof sells a Gem pouch and a Coal pouch for 200,000 coins each.

Pick up both mining pouches from Nurmof.

The Gem pouch holds 30 uncut gems shared across its eight supported types. The Coal pouch holds 30 coal. Use Fill, Check and Empty to manage them yourself.

Fill, check and empty the Gem pouch.

With your bank open, you can empty the contents straight into it.

Empty the Coal pouch straight into your bank.

Both pouches are bound to your character. An unsafe death drops their contents; safe deaths keep them.

Logs in. Ashes in your pack.

Use logs on an ordinary furnace to burn them as a batch. The matching ashes go straight into your inventory.

Burn a batch of logs and collect the ashes in your inventory.

Furnace burning gives half the usual Firemaking XP in return for the convenience. Burning individual logs on the ground keeps its existing rewards.

A cape for the long hunt

Reach 99 Slayer and visit the Void Enclave Quartermaster to buy the animated Slayer cape for 250,000 coins.

Slayer cape on a player, back viewSlayer cape on a player, back view
Slayer cape on a player, three-quarter viewSlayer cape on a player, three-quarter view
Slayer cape on a female player, back viewSlayer cape on a female player, back view
Drifting silver smoke, bone trim and deep crimson.
The Slayer cape in action.

Master's Choice

Wear the cape when getting a new task to receive two eligible assignments. Keep your task or switch to the alternative before your first task kill. Reopening the panel or logging back in keeps the same choices.

Two tasks. Keep your assignment or switch to the alternative.

Complete the Slayer set

Wear the cape, Skull Mask and Bone shield together for 20% more accuracy and an extra 20 percentage points of damage against eligible monsters on your current task. With the mask's existing bonus, that is 40% total task damage.

The new set bonus applies only to eligible task monsters. It does not apply in PvP or against unrelated monsters.

Stock up between tasks

Elemental rune rewards from the Slayer Chest now contain 300–600 runes.

Air, Water, Earth and Fire runes each have a 1.75% chance, keeping their combined chance at 7%.

Sixteen selected Skull Crypt, Undercrypt and Wilderness monsters also gain balanced drops of the four elemental runes. Other rewards are unchanged. Check the Bestiary for each creature's table.

Find the new elemental-rune drops in the Bestiary.

The small things you notice

Clearer potions and prayer menus

Every dose of Super Combat potion is now dark green, making it easier to distinguish. The prayer list no longer turns blank after you scroll through spells, and each tab keeps its scroll position.

Three, two and one-dose Super Combat potions: old gold, new dark green, and gold Super Defence for comparison
Super Combat potions now have a distinct dark-green colour.

Before · retained still

Prayer list restored

Switch between spells and prayers without losing your place.

Skull Mask drops and spells

The Skull Mask's default loot beam and owner drop sound are restored. Its existing task damage bonus also applies correctly to Iban Blast and god spells.

The Skull Mask’s default loot beam returns.

Ready when the fight starts

Logging in with a bow equipped no longer requires re-equipping it before automatic ranged retaliation works.

Skull Sentinels can reach the intended dry fighting area while the safe water ledges stay safe.

More reliable container saves

Herb Sack and mining pouch contents now save together with the death result, preventing a failed save from leaving only part of that result recorded.

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Thanks for playing Voidscape.