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Welcome to Yanille Calvaria

Yanille has fallen. Vexis the Skullkeeper rebuilt it in skulls and bone, under a dead wyrm's skeleton. Hushfall gets an Extreme mode, the Dragon crossbow gets its Fury, and Slayer streaks finally pay.

Restart the desktop launcher or reload the browser game. On Android, Calvaria, Classic, the bank changes and the new guide rows arrive with the next app update.

The skull over Calvaria's gate.
The skull over Calvaria's gate.

Calvaria

  • Yanille has fallen to Vexis the Skullkeeper and is now Calvaria. The town is built of skulls and bone, with ash underfoot, plum roofs and violet light in every window.
  • A dead wyrm's skeleton now towers over the town, with violet light burning in its eye sockets.
  • Calvaria bank has a second way in beside Vexis, three steps from the bank chest.
Calvaria at street level, with the wyrm's ribs overhead.
Calvaria at street level, with the wyrm's ribs overhead.

Hushfall raids

  • New Extreme mode. The Warlord wards against whichever style is hurting him most, the floor attacks you, and Bellbearers must be broken. It pays much bigger loot, with blood runes, dragon bones, cannonballs and dragon items. Pick Extreme in your party, or type ::raid solo extreme.
  • Several raids now run at once, so your group goes straight in. The line only forms when every arena is full.
  • Easy and Hard are tougher. Enemies and the Warlord now scale with party size, and floor attacks cost more food and prayer.
  • The Wyrmborn fights back. On Hard and Extreme he heals once at Last Light, breathes fire across the dais, and the dark outside the ring of light burns.
  • Easier to read. An icon over the Warlord shows the style his ward is blocking, and Light Thieves carry a lantern. Kill a thief before he reaches the edge or the Light is gone for good.
Knell Marks: step off the red tiles before they burn.
Knell Marks: step off the red tiles before they burn.
The ward: he shouts the style and raises it, so change your attack.
The ward: he shouts the style and raises it, so change your attack.

Combat and skills

  • The Dragon crossbow has Dragon's Fury. Use it while firing at a monster and your next bolt can't miss or glance and hits 25% harder, on the same cooldown as the Dragon sword.
  • Slayer streaks now pay. Every task in a row adds 1% Slayer points and XP, up to +50% at a streak of 50. A free cancel throws it away. Streaks of 25, 50 and 100 earn the titles the Relentless, the Unyielding and the Implacable.
  • Teleport to task is back to 10 points.
  • Mining and Smithing XP banked past 99 now counts. Your real level shows in your stats, the highscores and the Chronicle, up to 118.
  • Two new dragon rocks stand at the mine by the Deserted Keep, in level 55 members Wilderness.
  • The Event Chest is refreshed. Coins now run from 200k to 5M, and it can give a Dragon crossbow, Dragon sword parts, charged amulets or your key back.
  • The Smithing guide now lists dragon armour, dragon cannonballs and the Dragon bar, with their levels and where to make them.
The Smithing guide, before and after.
The Smithing guide, before and after.

Inventory and bank

  • Classic is now the default inventory for new players on desktop, phones and the browser, with sharp item icons and bigger gear boxes. You can still switch in Settings > Interface.
  • The Classic inventory is on phones too. Your worn gear sits in the inventory box, in rows when upright and in two columns beside the bag when you hold your phone sideways.
  • Bank worn gear right at the bank. Worn pieces show after your bag. Click one to bank it, or press Deposit worn to bank everything you have on.
Worn gear in the bank, and Deposit worn.
Worn gear in the bank, and Deposit worn.

New players

  • Tutorial Island is now a full course. Market, smithing, prayer, archery, alchemy and construction join the stations, then your first quest in Lumbridge and three goals to chase. Skip works at every step.

Fixes

  • The Auction House is easier to use. It now sits clear of the game's close button, Refresh no longer makes it look closed, and a new New rares button shows the newest rares in one click. It also remembers your category and sort. Android gets this with its next app update.
  • Unmaking now gives back a fixed number of bars, rounded down, and it can never return every bar a piece cost.
  • Smithed dragon plate can now go on the Auction House: the body, top, legs and skirt.
  • A charged dragonstone amulet now tells you when it runs out and moves to your bag.
  • The Ardougne zoo clue now works with either zoo keeper.
  • The clue that sent you to the old Dueling Guild bridge now points to the river corner of Edgeville bank.
  • ::commands now fits its window, with the rest behind "continue reading".
  • The web world map now says it's loading instead of looking broken just after login.
  • Flickering ground at region edges is fixed, and walking into a new area stutters less.
  • The lava around the Stake King and other event arenas is no longer blinding, and player names no longer vanish over glowing lava.
  • Bow to the Kappa and the other quest duels can be fought again.
  • Dragon ore now announces once an hour per site, so chat stays clear.
  • Snape grass, Limpwurt root, Jangerberries and the quest herbs have their classic names and icons back.
  • Jangerberries can be eaten again.
  • Accounts made on the website no longer lose a Hits point each time they log back in.
  • On Android, the bottom row of the bag works when you hold your phone sideways, and the last cell no longer opens Log out.